Capsa Susun
About Capsa Susun
If a player makes three flushes or three straights they automatically win the hand, regardless of the other players' hands. As shown in the photo, the middle player has made all three hands flush and is an automatic winner.
The stakes played for in Chinese poker are known as units: an amount of money agreed on before the game starts. Basic scoring rules dictate that a player collects one unit from each opponent whose front, middle or back hand is beaten by their own corresponding hand. Thus, unlike most poker games, being second-best at the table is good enough to win money. In some variants players are also paid an additional unit if they win in two or three of the hands. In other variants players only get an additional unit if they win all three hands (known as a scoop). Also, due to the head-to-head nature of the comparisons, it is possible for different players to play for different stakes. For example, A and B could play for $100 per unit versus each other, while all other player pairings play for $10 per unit.
The two most common scoring systems used in Chinese poker are the 2–4 scoring method, and the 1–6 scoring method.
Royalties, or bonuses as they are sometimes called, are extra units that may be awarded to players with particularly strong hands.
Royalties must be declared prior to the revealing of the hands.
Some hands and combinations of hands that are commonly awarded royalties are:
Straight flush
Four of a kind
Full house or better in the middle
Three of a kind in the front
Naturals
Naturals are special types of royalties where if dealt to a player, the player is rewarded immediately (prior to anyone surrendering), and the player does not set their hand:
Three straights
Three flushes
Six pairs (counting all three hands)
13 unique cards (i.e. 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K, A) known as a Dragon
Players with the stronger natural wins and takes the bonus. If two players have six pair the player with the highest six pair wins otherwise it is a tie and no bonus is awarded. With flushes and straights the player with the highest back hand wins if that ties then the middle hand is compared. If that also ties then the front is compared.
In some variants all royalties are worth the same amount (e.g., 1 unit per royalty). In other variants each royalty is given a different payout (e.g., 1 unit for a four of a kind in the back, and 2 units for a straight flush in the back). Normally only the winner may be awarded a royalty (e.g., four sevens in the back beats four sixes in the back; therefore, only the player with sevens is awarded a royalty). Some modified rule sets allow the royalty bonus to cancel out and only the point for the hand/row is added. In some games players are allowed to break up straight flushes or four of a kinds and still receive royalties (e.g., a player is dealt four sevens; they may use three of them for a three of a kind in the front, and one as part of a straight in the middle). Some rules say that players are only allowed to claim one royalty per hand. The standard royalties point structure is listed below.
Recent Updates - Version 1.0.6
- - Fix ads reward
- Add option auto arrange